Vest/Services/Old/ConnectionService.gd

75 lines
2.4 KiB
GDScript

extends Node
var ConsoleService
var NetworkService
func _ready():
NetworkService = $"/root/NetworkService"
ConsoleService = $"/root/ConsoleService"
NetworkService.connect("on_client_connected", self, "on_client_connected")
NetworkService.connect("on_server_connected", self, "on_server_connected")
NetworkService.connect("on_server_disconnected", self, "on_server_disconnected")
func on_client_connected(id: int):
if NetworkService.NETWORK_MODE == 'server':
var server_mods = get_local_mods()
rpc_id(id, "compute_needed_mods", server_mods)
func get_local_mods():
var md5_hashes = []
for mod_desc in ModService.mod_arr:
if not mod_desc.md5: continue
md5_hashes.push_back(mod_desc.md5)
return md5_hashes
remote func send_mods_to_client(id: int, needed_mods: Array):
var ModService = $"/root/ModService"
for mod_desc in ModService.mod_arr:
if not needed_mods.has(mod_desc.md5):
continue
if mod_desc.type != 'zip':
continue
var mod_file = File.new()
mod_file.open(mod_desc.path, 1)
var file_length = mod_file.get_len()
var bytes = mod_file.get_buffer(file_length)
ConsoleService.log("Sending mod "+mod_desc.name+" with size: "+String(bytes.size()/1000000)+"MB")
rpc_id(id, "receive_mod", mod_desc.name, bytes)
remote func compute_needed_mods(server_mods: Array):
var needed_mods_md5 = server_mods
var dir = Directory.new()
var err = dir.make_dir_recursive('user://servers/'+NetworkService.server_hash+'/mods')
var mod_dir_exists = dir.open('user://servers/'+NetworkService.server_hash+'/mods')
dir.list_dir_begin()
while true:
var file = dir.get_next()
var basename = file.get_basename()
if file == "":
break
if file.ends_with(".zip") and server_mods.has(basename):
needed_mods_md5.erase(basename)
dir.list_dir_end()
rpc_id(1, 'send_mods_to_client', get_tree().get_network_unique_id(), needed_mods_md5)
remote func receive_mod(name: String, bytes: PoolByteArray):
ConsoleService.log("Receiving mod "+name+" with size: "+String(bytes.size()/1000000)+"MB")
var file_path = 'user://servers/'+NetworkService.server_hash+'/mods/'+name+'.zip'
var dir_path = file_path.get_base_dir()
var mod_file = File.new()
var dir = Directory.new()
var err = dir.make_dir_recursive(dir_path)
mod_file.open(file_path, 2)
mod_file.store_buffer(bytes)
mod_file.close()
dir.rename(file_path, dir_path+'/'+mod_file.get_md5(file_path)+'.zip')
func on_server_connected():
pass
func on_server_disconnected():
pass